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2008
SKILLS
COMPETITION RULES AND
REGULATIONS
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The Skills Competition will be
held immediately following the
Cooperstown Dreams Park Opening
Ceremony.
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ROADRUNNER
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FASTEST
TIME
WINS
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One player from each team
is timed running the bases from
home to home. EACH MISSED BASE
WILL RESULT IN A 5 SECOND
PENALTY. (Top qualifiers from
preliminary round will
participate on Field 3 for the
trophy.)
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GOLDEN
ARM
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MOST
POINTS
WINS
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One player from each team
gets 3 throws from the
centerfield area, approximately
125 feet, to home plate. Each
throw will receive a score based
upon accuracy and distance. (Top
qualifiers from preliminary round
will participate on Field 3 for
the trophy.)
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KING
OF SWAT
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MOST HOME
RUNS
WINS
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One player from each team
gets to face the single-wheel
JUGGS pitching machine. Each
player gets five swings (ten in
the finals). (Top qualifiers from
preliminary round will
participate on Field 3 for the
trophy.) Cooperstown Dreams Park
will provide bat for both
preliminary and final.
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A SPECIAL COOPERSTOWN DREAMS PARK
TROPHY WILL BE PRESENTED
TO THE WINNING PARTICIPANT AT THE
END OF EACH OF THE ABOVE
INDIVIDUAL CONTESTS.
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AROUND
THE HORN PLUS
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FASTEST
TIME
WINS
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Eight (8) or nine (9)
players will compete from each
team in this contest (pitcher
optional). Each base must be
tagged. Teams will compete in
alphabetical order. No passing
will be allowed. (Players may
tag base with glove or any part
of the body!)
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- The PITCHER throws the
baseball to the CATCHER.
(The team's time begins
when the CATCHER tags home
plate and releases the
baseball.) If the
catcher misses home plate,
time begins when the baseball
is released + a 5 second
penalty is assessed.
- The CATCHER must throw the
ball to the THIRD BASEMAN
tagging third base.
- The THIRD BASEMAN must
throw the ball to the SECOND
BASEMAN tagging second
base.
- The SECOND BASEMAN must
throw the ball to the FIRST
BASEMAN tagging first
base.
- The FIRST BASEMAN must
throw the ball to the CATCHER
tagging home plate.
- The CATCHER must throw the
ball to the SHORTSTOP tagging
second base.
- THE SHORTSTOP must throw
the ball to the RIGHT FIELDER
tagging the outfield spot in
right field and throwing the
ball to the SECOND BASEMAN
tagging second base.
- THE SECOND BASEMAN must
throw the ball to the CENTER
FIELDER who must tag the
outfield spot in centerfield
and throw the ball to the
THIRD BASEMAN tagging third
base.
- THE THIRD BASEMAN must
throw the ball to the LEFT
FIELDER who must tag the
outfield spot in leftfield and
throw the ball to the CATCHER
covering home plate. (The
team's time ends when the
CATCHER tags home plate.)
- A five second
penalty will be assessed for
each umpire-assisted overthrow
and each missed base including
home plate.
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A SPECIAL COOPERSTOWN DREAMS PARK
TROPHY WILL BE PRESENTED
TO THE TEAM THAT WINS THE "AROUND
THE HORN PLUS"
CONTEST.
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EACH
HEAD COACH
MUST SELECT
ONE
DIFFERENT
PLAYER
FOR EACH OF THE
INDIVIDUAL EVENTS AND
ANY
NINE (9) MEMBERS OF
HIS/HER TEAM FOR THE
"AROUND THE HORN PLUS"
CONTEST.
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- 10 & UNDER Players may
not turn 11 before May 1,
2008
- 12 & UNDER Players may
not turn 13 before May 1,
2008
- Teams must have a minimum
roster size of 11 players and
2 coaches
- SIX inning games
12 run
mercy rule after 4
innings
- 12 & under uses 50
foot pitching distance &
70 foot bases -200 foot
fences-8' high
- 10 & under uses 47
foot pitching distance &
70 foot bases -200 foot
fences-8' high
- Lead off for all ages
- No use of Designated
Hitter
- No one player in a game
can assume more than one
offensive position
- Extra Hitter - (coach's
discretion: 0, 1 or 2) - If
using an extra hitter(s), you
may use one or two players.
The extra hitter(s)
MUST hit in the
TENTH and ELEVENTH
POSITION and CANNOT
enter the game defensively
to play a position during the
entire game. Only one (1)
player may occupy each EH
position per game. You may
remove your EH(s) for the
duration of the game at any
time, without penalty. You
must notify the plate umpire
prior to removal. Extra
Hitters must be announced
prior to the start of the
game; no mid-game entry is
permitted.
- Re-entry rule: Starters
may re-enter in the same
offensive spot once.
Substitutes cannot re-enter
the game once they have been
removed. Extra Hitter(s)
cannot enter the game
defensively, except as
outlined
below.
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- Exception
to the re-entry
rule when a player
is injured and all
legal
substitutions have
been used. The
following is an
allowable
option:
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- If
using an
EH (extra
hitter),
the EH
may enter
the game
defensively
(this is
the only
time an
EH may
ever
enter the
game
defensively).
The
injured
player's
spot in
the
batting
order
will be
skipped
with no
penalty.
This
change
must be
announced
to the
opposing
team and
to the
plate
umpire at
the time
of
injury.
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- Any pitcher can re-enter
as pitcher as long as he/she
stays in the game. Once
removed from the game, the
pitcher can re-enter the game
defensively, but not as a
pitcher
- No pitching restrictions
(coach's discretion).
- Balks will be called
following Major League rules.
There will be one warning per
pitcher per game up until the
single elimination tournament
begins on Wednesday. The
warning will be an immediate
dead ball. All balk calls
after the warning will be
delayed dead balls.
- Courtesy runner - A
courtesy runner can be used
for the CATCHER and PITCHER of
RECORD ONLY at any time. This
is not a substitution and is
optional. Courtesy runners may
not be in the current
lineup.
- Must slide /avoid contact
rule. A player must slide or
attempt to avoid contact on
all close plays (umpire
discretion).
- Headfirst sliding is
permitted only into first,
second, or third base.
Headfirst sliding IS NOT
allowed into home plate.
- Teams provide their own
bats for game play (no size or
weight restrictions) (NO
WOODEN BATS).
- Coaches have the right, at
any time, to call a Director
to a field for a rules
interpretation (Director
Call). This does not include
JUDGMENT CALLS made by the
umpires. This action is to be
taken in lieu of protests. In
order to properly handle each
Director Call, play must be
stopped and the Director must
be called BEFORE the next
pitch. If the disputed call
involves the last play of the
game, the protesting team must
appeal before the umpires
leave the confines of the
field.
Ground
Rules
- Infield/outfield practice
is not permitted on
Fields 1-22 at any time.
- Teams may begin pregame
warm-ups 15 minutes
prior to game time.
- Team equipment or chairs
are not permitted
outside the dugouts.
- All areas within the walls
of the fields, aside from the
dugouts and spectators areas,
are in play. A ball striking
any part of the backstop
netting and all netting
extensions is an immediate
dead ball (dead ball rules
apply).
- ALL Pitchers
MUST warm up outside of
each field.
- In the event an umpire
signals a rain delay, each
team must remain in its
designated dugout until
otherwise notified by a
Cooperstown Dreams Park
Director.
- All first and third base
coaches are required to wear
batting helmets when fielding
their position.
Dress
Code
- NO METAL SPIKES.
- NO jewelry-earrings,
necklaces, rings, etc.
- Players must have jerseys
tucked in at all times, pant
legs must be worn at the
knee.
- Blue jersey, blue socks
& red jersey, red socks
(jersey and sock colors must
match). Home Team wears RED,
Away Team wears BLUE.
- Players must have plain
white baseball pants (no
pinstripes or striping down
the side), and plastic or
rubber cleats.
- Coaches must wear their
CDP coach's navy polo shirt or
windbreaker and CDP hat during
games.
Coaches
and Players
Conduct
- Sportsmanship code:
Promote good sportsmanship
both on and off the field and
encourage lifelong
friendships.
- Any player ejected from a
game will be suspended from
two consecutive games.
- Any coach ejected from a
game will be removed from
Dreams Park premises for the
remainder of the tournament
and closing ceremonies, and
may not return as a spectator
or parent.
- Coaches, please remind
your players to respect the
upkeep of the baseball fields
and replace all divots and
refrain from digging cleats
into the infield and outfield
grass areas.
Scheduling
- Coaches will receive their
game schedule during
registration.
- Pregame: The grass
practice field adjacent to the
Baseball Village must be used
for infield/outfield practice.
Batting practice must be held
inside the batting cages. All
coaches must abide by batting
cage/practice field schedules
and ensure that all
participants wear proper
safety equipment.
- Game time: Teams
must be at their assigned
field ready to play fifteen
minutes before game
time.
Equipment
- All teams must supply
helmets, practice baseballs,
bats, catching gear, pants and
safety equipment.
- Game balls are provided by
Cooperstown Dreams Park. All
foul balls must be returned to
the umpire.
All
meals will be served at scheduled
times. Plan your day around the
scheduled meal times. Team
representatives can be issued and
fill out a Late Team Meal
Request Form at the Baseball
Information Table in the Parents
Pavilion. Meals are saved only
for teams in a game that finishes
past a scheduled meal
time. All team
members must eat at the same
table and clean up their dining
area when finished.
(updated
2/11/08)
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Shuttle
Bus is provided to
Downtown
Cooperstown
for
coaches, players and
family members
Sunday
- Thursday
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2008
Tournament
Week Itinerary
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Friday:
After
6:00 p.m.
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- For your travel
convenience, all teams are
encouraged to take advantage
of early check-in on Friday
evening beginning at 6 p.m.
under the Baseball Village
Dining Pavilion. Services
include: check-in at Medical
Infirmary, submission of team
medical forms and birth
certificates, team
accommodations, Concessions
and Pin Trading. Saturday
morning continental breakfast
tickets will be available for
purchase. Official
registration will begin
Saturday at 8:30 a.m. (ALL
teams must officially register
Saturday between 8:30 a.m. and
11:00 a.m.). First team meal
will be served Saturday
afternoon following
Orientation.
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Saturday:
Between
8:00 a.m.-9:30 a.m.
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- We highly recommend
that you plan to attend our
Saturday morning breakfast and
pin trading session from 8:00
a.m.-9:30 a.m. at the Parents'
Pavilion. Your participation
will help the Cooperstown
Dreams Park staff with traffic
and safety issues that arise
during the extremely busy
registration period on
Saturday morning. There is a
nominal fee for each person
and the breakfast will
include: bagel (cream cheese
and jelly), cereal and milk,
choice of fruit (banana or
orange), juice, milk and
condiments.
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Between
8:30 a.m.-11:00 a.m.
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- Check into Clubhouses.
Parents and family members may
enter the Baseball Village
between 8:30 a.m. and 11:00
a.m. (Saturday only) to help
unload campers and equipment.
This will be the only time
vehicles will be allowed to
enter the Baseball Village.
FOR THE SAFETY OF ALL CAMPERS,
YOU HAVE FIVE MINUTES TO
UNLOAD YOUR VECHICLE AND
IMMEDIATELY MOVE IT TO A
PARKING LOT. SAFETY! SAFETY!
SAFETY!
- Only the team contact is
needed at registration to
submit the team's Agreement to
Participate with Waiver and
Release of Liability Forms,
Camp Health History and
Examination Forms, official
certified birth certificates
from all players, Parental
Authorization and Consent
(Coaches/Counselors) Forms and
the Parental Authorization and
Consent (Child with Other
Parent/s) Forms. To ensure
participation all forms must
be completed and signed.
The team contact must
submit the required forms in a
standard notebook/binder.
Coaches/Counselors must
complete their Camp Health
History and Examination Forms
but a doctor's signature is
not required. Sign-up for
the Uniform Laundry
service takes place during
registration.
- At registration you will
sign-up for your individual
and team picture session in
the Photography Studio.
- Teams change into a choice
of red or blue Dreams Park
Uniforms (sock color must
match uniform color and the
whole team must wear the same
color). Pant legs must be worn
at the knee.
- Coach/Counselor
READ and REVIEW the "Rules
of Dreams Park" with all
campers and parents!
Parents
and family members must exit
the Baseball Village by 11:00
a.m.
Parents may return to the
field side (Parents'
Pavilion
and Concession Area). (See
Map)
Chicken
Barbecue dinners for parents
and family members are
available for a nominal cost
in the Parents' Pavilion
Saturday (11:30 a.m. - 4:30
p.m.) and Thursday afternoon
(11:30 a.m. - 6:00 p.m.)
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Between
2:00 p.m. - 4:30
p.m.
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- All teams report to
Baseball Village Dining
Pavilion for
Orientation.
- Address by Dreams Park
Directors.
- Dinner: Teams must eat
as a team unit. The first meal
served by Cooperstown Dreams
Park will begin at 3:00
p.m.
- Umpire instructional
clinic at 1:00 p.m. (Field
#15).
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4:30
p.m.
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- Family Orientation,
Opening Ceremony and Skills
Competitions in Field #3.
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5:00
p.m. to Finish
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- All teams must assemble
in the Baseball Village Dining
Pavilion for Procession of
Athletes, Opening Ceremony and
Skills Competitions dressed in
Cooperstown Dreams Park
uniforms.
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9:00
p.m. or 15 Minutes following
Skills Competitions
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- Head Coach and Umpire
meeting in the Baseball
Village Dining Pavilion. (This
meeting is mandatory for all
head coaches, failure to
attend and sign-in will result
in a one-game suspension
assigned by the Tournament
Director.)
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Sunday
through Wednesday
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- *Tournament Play -
Teams play scheduled games
daily (weather permitting).
Wednesday games begin at 8:00
a.m. and 10:00 a.m. Final
Championship Tournament
Seedings are posted
approximately 30 minutes
following the conclusion of
the last 10:00 a.m. game. The
single-elimination
Championship Tournament begins
Wednesday at 2:00 p.m.
- Visit the Cooperstown
area and the National Baseball
Hall of Fame during your free
time at the
coaches'/counselors'
discretion.
(Coaches/Counselors, campers
and umpires MUST wear their
Cooperstown Dreams Park
jersey/coaches polo/pullover
into Cooperstown). Free daily
bus service for parents,
families and teams is provided
at the designated area in
Parking Lot B (bus schedule
will be posted).
- Train ride on the
Scenic & Historic
Cooperstown & Charlotte
Valley Railroad provided by
the Leatherstocking Railway
Historical Society (nominal
cost). Check train schedule
for days and times.
- Each Coach/Counselor on
the roster is responsible for
the safety and whereabouts of
campers at all times. Any
camper leaving Dreams Park
must sign in/out with his/her
Coach/Counselor and security
personnel upon exiting Dreams
Park. Any authorized guardian
removing campers, including
their child, are required to
complete a Dreams Park
Sign-Out Form. (Forms are
available at Security and
Baseball Information
booths.)
Lights
Out by 10:30 p.m. NIGHTLY!
(Please respect other
teams.)
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Thursday
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- Playoffs continue at
8:30 a.m.*
- Chicken barbecue
dinners for parents and family
members are available for a
nominal fee in the Parents'
Pavilion Thursday afternoon
(11:30 a.m. - 6:00 p.m.).
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6:00
p.m.*
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- Procession of Athletes
(in full Cooperstown Dreams
Park uniform), Closing
Ceremony, Ring Presentation
and Induction into the
American Youth Baseball Hall
of Fame.
- Fireworks follow the
ceremony at dusk
- Championship Game
following fireworks.
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Friday
Morning
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- Checkout and depart no
later than 9:00 a.m. There
will be no meal served on
Friday.
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*Times are subject
to change based upon
completion
of tournament play and inclement
weather.
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Security
and
24-hour medical
staff on Dreams Park
property
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EARLY
CHECK-IN MUST REPORT TO
THE
INFIRMARY
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- 24-Hour medical and
first aid staff.
- 24-Hour
security.
- Free admission to all
games.
- Free family and guest
parking.
- On-site nightly movies
and arcade for teams, located
in Baseball Village.
- Cooperstown Dreams Park
Clothing and Souvenir
Shop.
- Group and family photos
are available at the CDP Photo
Center.
- Food is available at
all Cooperstown Dreams Park
concession stands.
- Chicken barbecues on
Saturdays and
Thursdays.
- Train ride on the
Scenic & Historic
Cooperstown & Charlotte
Valley Railroad provided by
the Leatherstocking Railway
Historical Society (tickets
are available (for a nominal
cost) in the Clothing and
Souvenir Shop).
- Free shuttle bus from
Dreams Park to downtown
Cooperstown.
- Uniform Laundry service
is provided for teams and
umpires (sign-up
required).
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Shuttle
Bus is provided to
Downtown
Cooperstown
for
coaches, players and
family members
Sunday
- Thursday
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MEALS
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6:30 - 9:30 a.m.
Breakfast
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*Wednesday
Breakfast 6:00 - 9:30
a.m.
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11:00 a.m. - 2:30
p.m. Lunch
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5:00 - 8:30 p.m.
Dinner
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*Thursday
Dinner 4:00 - 5:30
p.m.
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ALL MEALS ARE SERVED IN THE
BASEBALL VILLAGE DINING
PAVILION.
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GAME
TIMES
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- 8:30
a.m.
- 11:00
a.m.
- 1:45
p.m.
- 4:30
p.m.
- 7:00 p.m.
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Wednesday morning games
begin at 8:00 a.m. and 10:00 a.m.
Final Championship Tournament
Seedings are posted approximately
30 minutes following the
conclusion of the last 10:00 a.m.
game on Wednesday. The
single-elimination Championship
Tournament begins Wednesday at
2:00 p.m.
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NIGHTLY
ACTIVITIES
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- Pin trading, movies,
etc.
Sunday - Tuesday 8:00 p.m.
through 10:00 p.m. in the
Baseball Village Dining
Pavilion
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COACHES
DISCRETION
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- Team warm-up and
practice
- Trips into Cooperstown
and surrounding
Leatherstocking Area
attractions
- Train ride on Scenic
and Historic Cooperstown &
Charlotte Valley
Railroad.
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Teams
and umpires MUST wear their
Cooperstown Dreams Park jersey
into
Cooperstown.
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All
meals will be served at scheduled
times. Plan your day around the
scheduled meal times. Team
representatives can be issued and
fill out a Late Team Meal Request
Form at the Baseball Information
Table in the Parents Pavilion.
Meals are saved only for teams in
a game that finishes past a
scheduled meal time.
All team members must eat at the
same table and clean up their
dining area when
finished.
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*This schedule is
subject to
change!
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THE
DREAMS PARK
EXPERIENCE
...
While
promoting a high caliber of play,
our goal is to have young players
experience the purity of baseball
as it was meant to
be.
- By stepping up to the
plate, regardless of outcome,
all players leave with a sense
of pride, dignity and
accomplishment.
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THE
MISSION OF COOPERSTOWN DREAMS
PARK
...is to
provide a cultural and life
enriching experience for young
boys and girls who love the
game.
- By visiting the Village
of Cooperstown and playing in
the legendary home of
baseball.
- By meeting and playing
against their peers from
around the country and the
world.
- By reaching within
themselves to fulfill their
ultimate dream.
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"A
Place in Time where they are
their own
heroes"
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Just
Imagine ...
Being a part of
History! Each player and
coach will be
immortalized by being
inducted into the
prestigious American
Youth Baseball Hall of
Fame where they will be
enshrined. As a part of
the Cooperstown Dreams
Park experience, your
team members will be
awarded the coveted
American Youth Baseball
Hall of Fame ring - like
the champions before
them - and granted
membership into this
distinguished baseball
club. All Cooperstown
Dreams Park participants
share this great
honor.
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Just
Imagine
...
In the town where
baseball began ... your
place in history with
baseball's greats. At no
other time in the
history of youth
baseball has there ever
been an invitational
tournament quite like
Cooperstown Dreams Park,
with its unique baseball
atmosphere ... where
baseball present meets
the traditional values
of baseball past. Take a
step back in time ...
with barnstormers of
baseball past. Fields
cut from the same
pastures that have given
life to the magical myth
of Abner Doubleday.
Teams travel far and
wide to play on these
sacred fields.
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Dreams
Really Do Come True
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